Electronic Arts
EA's flagship video game, FIFA, needed to dramatically improve AI and beat their competitors to market, with no evident defects.
- Led the development of video game FIFA 2006; managed budget of $15 million, built high performance team of 70, led team of over 400 at peak
- Delivered dramatically increased scope 2 weeks early and on budget; highly rated game with record breaking sales up 45% from the previous year
FIFA Today